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Major Projects

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YeeHawShooters

YeeHawShooters

Summary of Game-play: 
It’s a unique survival PVE shooter game that’s uses third person isometric view point. Where you kill drunken bandits to earn liquor in order to purchase ammo for your weapons, which will help you with the battle against the bandits, it’s a single player game that features intense and fun shooting gameplay.

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Engine : Unity.

My role in the project : Lead Programmer and Technical Artist.

People involved in the project : Alex, Brenden, Lucas and Kyan.

When was this made : July 2018, 4 Week Project.

Plantera

Plantera

Summary of Game-play: 

In Plantera you’re a magical wizard whom is a member of the guild that is tasked to face against the Guardians of different Continents. Amongst the action you’re expected to go up against many different phases, special attacks & difficulty from The Protectors of Continents.

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Compete among your fellow wizard in the guild to aim for better achievements and goals where you can showcase your expertise in various different Guardians.

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Engine : Unity.

My role in the project : Lead Programmer, Lead Artist and Technical Artist.

People involved in the project : Alex, Tedman, Asri and Zaki.

When was this made : November 2018, 5 Week Project.

InOpulent

InOpulent

Summary of Game-play: 

InOpulent is about a fantasy theme game where you play as Helenus whom is a sister to Helena who got kidnapped in the forest by bandits and cult where they would use her as a sacrifice. 

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Engine : Unity.

My role in the project : Assistant Programmer, 3D Artist and Technical Artist.

People involved in the project : Alex, Zhi Jian, Vanessa and Karhin.

When was this made : Indie Game Making Contest 2018.

The Adventure Of Aura

The Adventure Of Aura

Summary of Game-play: 

The Adventure of Aura's is about a duo named Aurelia and Aura who are stuck in a forest. Because of a tremor from a nearby volcano, huge trees have been uprooted and fallen in the way of their exit. With their escape being blocked they are forced to look for another route.

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Engine : Unity.

My role in the project : Lead Programmer, Lead Artist (2D, 3D & UI) and Technical Artist.

People involved in the project : Alex.

When was this made : June 2018, 4 Week Project.

MemLanguage VR

MemLanguage VR

Summary of Game-play: 

MemLanguage VRteaches players the basic hiragana of Japanese and encourages the player to memorize and enjoy at the same time. It makes learning fun and easy without cramping heads in learning another language.

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Engine : Unity (Steam VR)

My role in the project : Lead Programmer, Lead Artist (2D, 3D & UI) and Technical Artist.

People involved in the project : Alex and Bennett.

When was this made : December 2018, 4 Week Project.

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